|
Crystel Dawn Land Current Location: Orlando, Fl E-mail: vertexsnapper[at]gmail.com Website: http://www.vertexsnapper.com
Objective To work in an environment which challenges me as an artist and where I can contribute to something I feel proud to be a part of.
Experience DiSTI - Senior 3d Artist Orlando, FL- 06/2009- Present -Responsible for modeling, texturing and animating accurate hard-edge models for a real time military training simulation -Written several tutorials intended to assist artists, at DiSTI, with the techniques commonly used and workflow N-Space Incorporated - Handheld DS Character Modeler Orlando, FL - 06/23/2008- 05/22/2009 -Low Poly Character Modeler (around 500 tris) - Responsible for modeling and texturing character and creature models, as well as props and 3d UI elements for six Nintendo DS titles
Published games include: -Marvel Ultimate Alliance 2 - Hannah Montana: The Movie - Call of Duty: Modern Warfare Mobilized
DEI Services Corporation- Graphics Developer Winter Park, Fl- 01/2008 - 06/2008 -Graphics Developer for an AV-8B Harrier simulation -Responsible for modeling, texturing, animating, and compositing realistic high resolution models in 3d studio max, for use in a military simulation program.
Institute for Simulation & Training- 3d Artist Orlando, Fl- 12/2006 - 12/2007 -Graphic Artist responsible for modeling, texturing, rigging and exporting realistic low-poly (around 5,000 tris) characters and weapons (around 2,000 tris) to be used in a military simulation. -Responsible for enhancing environmental assets with tileable textures and normal/specular maps
Formal Education University of Central Florida, B.A., Digital Media-Visual Language, 2007
Software used -3d Studio Max -Photoshop -Illustrator -CrazyBump -Maya (beginner)
Skills -High-Poly Hard Surface and Organic Modeling -Low Poly modeling -Texturing -Traditional Art (Drawing, Painting) |